Penerapan media ular tangga dalam meningkatkan efektivitas belajar terhadap mahasiswa
Keywords:
Learning, Snakes and Ladders Media, Efectivity, StudentAbstract
This study aims to determine how well the utilization of learning media based on
snakes and ladders games. The subjects of the study were fifth semester students of
the Islamic Religious Education study program. This study uses a qualitative
method with a descriptive approach and a literature review as its support. The
research data was taken from a sample of fifth semester students of the study
program and several article references from Google Scholar. The results show that
the snakes and ladders game media is effective in improving student understanding
while supporting learning efficiency. This interactive learning method has also been
proven to be able to increase learning motivation, active participation, and student
understanding of the Fiqih
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