Pemanfaatan pembelajaran berbasis teknologi digital dalam meningkatkan motivasi belajar siswa SD/MI
Keywords:
Technology, motivation, SD/MI, gamification, digitalAbstract
The rapid development of digital technology has significantly transformed education, including at the elementary and Islamic elementary school (SD/MI) level. This article examines the use of digital technology-based learning in enhancing students' learning motivation at the SD/MI level through a library research approach. Data were obtained from journal articles, prior research, and relevant literature, then analyzed descriptively and qualitatively. The findings show that digital media such as interactive videos, educational applications, online quiz platforms, and gamification can increase students' interest, engagement, and motivation to learn because of their interactive and enjoyable nature. However, the effectiveness of digital technology-based learning largely depends on teachers' digital competence, availability of facilities, and appropriate instructional design. Several challenges identified include limited infrastructure, uneven teacher digital competence, and the risk of over-reliance on media without reinforcing social interaction. This study recommends continuous teacher training and digital learning designs that align with the characteristics of SD/MI-age learners.
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