Penerapan pembelajaran berbasis permainan untuk meningkatkan keterampilan sosial pada anak usia dini di Era Digital
Abstract
Game-based learning has become one of the effective methods in enhancing social skills in early childhood. By utilizing digital technology, this method can become more engaging and effective. This study aims to analyze the impact of implementing digital game-based learning on the social skills of early childhood. This research uses a qualitative approach with case study methods in several kindergartens in Indonesia. The results show that the use of digital games in learning can improve social interactions, cooperation, and empathy in children. However, there needs to be supervision and time limits on usage to prevent negative impacts. Keywords: early childhood education, game-based learning, social skills, digital era.
Downloads
References
Fang, M., Tapalova, O., Zhiyenbayeva, N., & Kozlovskaya, S. (2022). Impact of digital game-based learning on the social competence and behavior of preschoolers. Education and Information Technologies, 27(3), 3065–3078. https://doi.org/10.1007/s10639-021-10737-3
Hermawan, D., & Abdul Kudus, W. (2021). Peran orang tua dalam mencegah anak kecanduan bermain game online di era digital. Jurnal Pendidikan Indonesia, 2(5), 778–789. https://doi.org/10.36418/japendi.v2i5.171
Isrofah, I., Sitisaharia, S., & Hamida, H. (2022). Pembelajaran berbasis media digital pada anak usia dini di era revolusi industri. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 5(6), 1748–1756. https://doi.org/10.54371/jiip.v5i6.626
Nurjanah, N. E., & Mukarromah, T. T. (2021). Pembelajaran berbasis media digital pada anak usia dini di era revolusi industri 4.0 : studi literatur. Jurnal Ilmiah Potensia, 6(1), 66–77.
Rofiyarti, F., & Sari, A. Y. (2017). TIK untuk AUD: penggunaan platform “KAHOOT!” dalam menumbuhkan jiwa kompetitif dan kolaboratif anak. Pedagogi, 3(3b Desember 2017), 164–172. https://kahoot.com/
Setiawan, A., Praherdhiono, H., & Suthoni, S. (2019). Penggunaan game edukasi digital sebagai sarana pembelajaran anak usia dini. JINOTEP (Jurnal Inovasi Dan Teknologi Pembelajaran) Kajian Dan Riset Dalam Teknologi Pembelajaran, 6(1), 39–44. https://doi.org/10.17977/um031v6i12019p039
Wahyuningsih, E., & Rizqiawan, E. (2020). Pengembangan media pembelajaran interaktif untuk anak usia dini . Jurnal Ilmiah Pendidikan Anak Usia Dini, 4(2), 148.
Wijaya Erik, & Nuraini Farah. (2023). Pentingnya interaksi sosial dalam pendidikan anak usia dini. Pendidikan Anak Usia Dini, 1(1), 78.
Copyright (c) 2024 Syarifatul Khusniyah

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work’s authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal’s published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.



